Augmented Reality - The Sandbox of UC-Davis and some brainstorming about the use of AR
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The Augmented Reality (AR) Sandbox is a
tool created by researchers at the University of California, Davis. In this
sandbox, “the sand is augmented in real-time with
an elevation color map, topographic contour lines, and
simulated water” (Augmented Reality Sandbox Website). After exploring some
of the possibilities that this tools has to offer for educational purposes, I
thought about how this could be used for other purposes and also how, in
general, Augmented Reality could be implemented for other purposes.
The AR Sandbox in use at UCLA
It would be nice for this AR Sandbox to
be adapted to their location (this would imply personalized programming
depending where it is being used) to show which animals can live and which plants
can grow based on the natural conditions (e.g. weather, humidity, altitude).
This addition could bring even more opportunities to this tool to be
implemented and used in different subject matters or courses in schools or
higher education institutions.
In a general perspective, AR has a lot
of power to enhance students’ learning experience. I believe that using AR to
promote cultural awareness might be a great idea (it is being used for those
purposes already, but it is not very used when compared with others topics).
Combining research about cultural heritage (represented in art, gastronomy, sculptures,
museum pieces) and using the findings to enhance and expand information in
cultural/historical places can be a great way to expand it. Perhaps doing
something similar to the idea of the Museum of Louvre in Paris that uses
Nintendo 3DS as a tool to provide audio guide and give more information about
every single piece that is present at the museum, but this time adding 3D
modeling after scanning some QR codes so it can give a more detailed idea of
the information that is being heard/read.
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